![]() This proliferation of base and resource management can be extremely rewarding, but it’s also intensely stressful. It became so complex by the end of my playthrough that I actually created an Excel spreadsheet and a digital checklist to help me remember which biomes I was drawing resources from and which bases needed improving – that was fun for me, but it does speak to how hard this stuff can be to keep track of in-game. You’ll eventually need to jump between biomes and bases to manage each of their resources, improve their buildings, and confront waves of enemies and environmental catastrophes between each of them. Who doesn’t want to feel like the ultimate interplanetary survivalist?Īs you explore different biomes and establish bases in each of them, the base-building and resource management becomes exponentially more complex as well. ![]() ![]() ![]() Some of these areas make it extremely challenging to establish a base, but when you overcome the odds and gain another resource in your toolbelt, it’s incredibly rewarding. The desert biome is covered in shifting sands and blazing hot sunlight that can burn your base to the ground, while the volcanic biome obscures your vision with ash clouds and causes massive fireballs to fall from the sky. For example, one biome is so hot that building any structures is impossible until you master cryo cooling technology, while another has explosive mines hidden underfoot throughout the entire level which makes exploration incredibly dangerous.Įach area has its own unique set of problems and resources that can be harvested to improve your gear, defenses, and get you one step closer to opening a rift back to Earth. It continually pushes you to learn new mechanics while you’re thrown up against increasingly hostile creatures and environments. It can certainly get a little overwhelming at times, but the excellently crafted campaign tutorializes you in small bites so you don’t break down and cry (at least not right away). We don't have a particular date for the summer open beta but at least it will give you some chance to play well ahead of the newly scheduled October release.That hodgepodge of mechanics inexplicably comes together really well. This summer an open beta is planned for Back 4 Blood, which will be a good way to test and see if the game lives up to its nostalgic pedigree. It isn't only PC users who have to be patient, the game is delayed for all formats it is being released for PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5. The official word is that the devs need the extra time "to make Back 4 Blood the best game it can possibly be at launch". That is about four months extra time for finessing and bug fixing. Unfortunately Turtle Rock have got a little behind with the game's development and have decided to shift the release of Back for Blood from 22 nd June to 12 th October. Other game modes include a competitive multiplayer where you can set yourself up as a human or zombie (called a Ridden in this game). If you watch the new trailer via the YouTube link above you will get to see some alpha gameplay with voice-over commentary from the developers.īack 4 Blood is a "thrilling cooperative first-person shooter," in which you will team up with up to three others to go through a co-op narrative campaign. Instead of embedding the 'inappropriate for childen' video below, you can watch it at this YouTube link. Keep in mind that Turtle Rock Studios were the folks behind the first Left 4 Dead game. The game name, or even its form, might seem familiar – and this title is widely regarded to be Left 4 Dead 3 in all but name. At the Future Games Show this week a new trailer for Back 4 Blood has been released by the development team at Turtle Rock Studios.
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